3D Game artist living in Dublin Ireland. Previously worked as a 3D art generalist on Sub-Species by Howling Hamster Studio in Galway, Ireland. I am currently in my final year of a BA in Game Design in BCFE Dublin.
Intern with Collide Rocks in Lisbon. Worked collaboratively to produce a VR Escape Room project. My role was as a designer and 3D character and environment artist.
Motion Capture of the body and face using Faceware.
Participated in the capture of facial and body Mocap.
Body capture was re-targeted using Motion Builder and used in a VR project.
Facial capture was used in the animation of realistic facial rigs which were rendered using Arnold and used in an experiment.
Working alongside lead artist to create 3D assets for a 2.5D game.
Created creatures for the game from concept to textured, rigged model.
Created environmental textures, shaders and props.